Anaxamander Ghulsteen

Magister and professor of arcane arts

Description:

Anaxamander Ghulsteen    CR 4
XP 1200
Male Half-Elf Wizard 5
N Medium Humanoid (elf, human)
Init 1; Senses low-light vision; Perception +3


Defense

AC 12, touch 12, flat-footed 11 (1 Dex, 1 deflection)
hp 17 (5d6-5)
Fort
0, Ref 2, Will 5; 2 vs. enchantments
Immune sleep; Resist elven immunities

Offense

Speed 30 ft.
Melee Club +2 (1d6/x2)
Wizard Spells Prepared (CL 5):
3 (2/day) Displacement, Irrisen Mirror Sight
2 (3/day) Fox’s Cunning, Whispering Wind, Rope Trick
1 (4/day) Shield, Magic Missile, Unseen Servant, Infernal Healing
0 (at will) Read Magic, Detect Magic, Touch of Fatigue (DC 14), Scrivener’s Chant

Statistics

Str 10, Dex 13, Con 8, Int 18, Wis 12, Cha 14
Base Atk
2; CMB +2; CMD 14
Feats Arcane Builder (Wondrous Items), Craft Magic Arms & Armor, Craft Wondrous Item, Cypher Magic, Scribe Scroll, Skill Focus (Spellcraft)
Skills Appraise +9, Craft (armor) +11, Craft (gemcutting) +7, Craft (glass) +7, Craft (weapons) +7, Knowledge (arcana) +12, Knowledge (planes) +12, Linguistics +12, Perception +3, Profession (librarian) +9, Spellcraft +16
Languages Aklo, Common, Draconic, Elven, Garuda, Jistka, Kelish, Osiriani, Ancient, Skald, Terran, Thassilonian
SQ arcane bonds (object [ring of protection +1] [1/day]), elf blood, hand of the apprentice (7/day), specialized schools (universalist)
Other Gear Club, Cloak of resistance +1, Ioun stone (scarlet and blue sphere, cracked) (Spe, Ring of protection +1, Artisan’s tools, masterwork (Craft [armor]), Glass cutter, Scrivener’s kit, Wizard’s kit, You have no money!

Special Abilities

Arcane Bond (Ring of protection +1) (1/day) (Sp) Use object to cast any spell in your spellbook 1/day. Without it, Concentration required to cast spells (DC20 + spell level).
Arcane Builder (Wondrous Items) You have an exceptional understanding of the theory behind creating magical items. Select one type of magic item (potions, wondrous items, and so on). You create items of this type 25% faster than normal, and gain a +4 bonus on Spellcraft checks (or
Cypher Magic Gain bonuses to caster level when using scrolls
Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities – Sleep You are immune to magic sleep effects.
Hand of the Apprentice (7/day) (Su) Throw the melee weapon you are holding 7/day.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.

Bio:

Anaxamander Ghulsteen

Deeds and Danger Archon